- Measurement and Geometry Basics
- Coordinates, Transformations, and Symmetry
- Coordinates, Transformations, and Symmetry
Coordinates, Transformations, and Symmetry
3. Reflections and Rotations
Learning outcomes
- I can define reflections and rotations as geometric transformations.
- I can identify lines of reflection in geometric figures.
- I can perform reflections on a coordinate grid.
- I can describe and perform rotations about a point.
- I can compare reflections and rotations and their effects on shapes.
Geometric Transformations
A geometric transformation changes the position, orientation, or size of a figure.
Two important transformations are:
- Reflection – flips a figure across a line.
- Rotation – turns a figure around a fixed point.
Like translations, reflections and rotations are rigid transformations. This means they preserve:
- Side lengths.
- Angle measures.
- Size.
- Shape.
The original figure and its transformed image are therefore congruent.
Reflections
A reflection is a transformation that flips a figure across a line.
The result looks like a mirror image of the original figure.
The line across which the figure is flipped is called the:
line of reflection
Imagine placing a mirror along this line. The reflected figure would appear on the opposite side.
The Line of Reflection
Every point and its reflected image are the same perpendicular distance from the line of reflection.
For example, if point A is:
3 units to the right
of a vertical line of reflection, then A′ will be:
3 units to the left
of that line.
The line of reflection lies exactly halfway between corresponding points.
Reflection Across the x-Axis
One of the most common coordinate transformations is reflection across the x-axis.
Suppose:
A(3, 4)
is reflected across the x-axis.
The x-coordinate stays the same.
The y-coordinate changes sign.
Therefore:
A(3, 4) → A′(3, −4)
The rule is:
(x, y) → (x, −y)
Why the y-Coordinate Changes
The x-axis is horizontal.
A reflection across it changes the point's vertical position.
For example:
(2, 5) → (2, −5)
The original point is 5 units above the x-axis.
The reflected point must be 5 units below the x-axis.
Another x-Axis Example
Reflect:
B(−4, −3)
across the x-axis.
Keep x:
−4
Change the sign of y:
−3 → 3
Therefore:
B′(−4, 3)
Reflection Across the y-Axis
When reflecting across the y-axis, the y-coordinate stays the same.
The x-coordinate changes sign.
For example:
C(4, 2) → C′(−4, 2)
The rule is:
(x, y) → (−x, y)
Why the x-Coordinate Changes
The y-axis is vertical.
A reflection across it changes the point's horizontal position.
For example:
(6, 3)
is 6 units to the right of the y-axis.
Its reflection must be 6 units to the left.
Therefore:
(6, 3) → (−6, 3)
Reflection Across the Line y = x
Another important line of reflection is:
y = x
When reflecting across this line, the x- and y-coordinates exchange positions.
The rule is:
(x, y) → (y, x)
For example:
(2, 5) → (5, 2)
and:
(−3, 4) → (4, −3)
Reflecting an Entire Figure
Suppose triangle ABC has vertices:
A(1, 2)
B(4, 2)
C(2, 5)
Reflect the triangle across the y-axis.
Use:
(x, y) → (−x, y)
Therefore:
A(1, 2) → A′(−1, 2)
B(4, 2) → B′(−4, 2)
C(2, 5) → C′(−2, 5)
Every vertex follows the same reflection rule.
What Reflections Preserve
A reflection preserves:
- Side lengths.
- Angle measures.
- Parallel lines.
- Perpendicular lines.
- Area.
- Perimeter.
- Overall size and shape.
However, a reflection reverses orientation.
This is an important difference between reflections and translations.
Orientation After Reflection
Imagine a triangle whose vertices go around the figure in this order:
A → B → C
After reflection, its mirror image has the opposite orientation.
This is similar to looking at writing in a mirror.
The shape has not changed size, but it has been:
flipped
Lines of Reflection in Shapes
A line of reflection can also refer to a line of symmetry within a figure.
If a shape can be folded along a line so that the two halves match exactly, that line is a:
line of symmetry
or:
line of reflection
Lines of Reflection in a Square
A square has:
4 lines of reflection
These are:
- One vertical line through the center.
- One horizontal line through the center.
- Two diagonals.
Each line divides the square into two matching halves.
Lines of Reflection in a Rectangle
A non-square rectangle has:
2 lines of reflection
They pass:
- Vertically through the center.
- Horizontally through the center.
Its diagonals are not lines of reflection unless the rectangle is a square.
Lines of Reflection in Triangles
An equilateral triangle has:
3 lines of reflection
An isosceles triangle has:
1 line of reflection
A scalene triangle has:
0 lines of reflection
This provides another way to compare triangle types.
Lines of Reflection in Circles
A circle has:
infinitely many lines of reflection
Any line passing through its center divides the circle into two matching halves.
Rotations
A rotation is a transformation that turns a figure around a fixed point.
The fixed point is called the:
center of rotation
A rotation must specify:
- Center of rotation.
- Angle of rotation.
- Direction of rotation.
Clockwise and Counterclockwise
A rotation can occur in two directions.
Clockwise means turning in the same direction as the hands of a clock.
Counterclockwise means turning in the opposite direction.
For example:
90° clockwise
and:
90° counterclockwise
produce different positions.
Common Rotation Angles
Common rotation angles include:
90°
180°
270°
360°
A 360° rotation is one complete turn.
After a full 360° rotation, a figure returns to its original position.
Quarter, Half, and Full Turns
It can be helpful to connect angles with turns.
90° = ¼ turn
180° = ½ turn
270° = ¾ turn
360° = 1 complete turn
Rotations About the Origin
On a coordinate plane, rotations are often performed around:
the origin (0, 0)
There are useful coordinate rules for these rotations.
For a 90° counterclockwise rotation:
(x, y) → (−y, x)
For a 180° rotation:
(x, y) → (−x, −y)
For a 270° counterclockwise rotation:
(x, y) → (y, −x)
90° Counterclockwise Rotation
Consider:
A(3, 2)
Rotate it 90° counterclockwise around the origin.
Use:
(x, y) → (−y, x)
Therefore:
(3, 2) → (−2, 3)
Another 90° Counterclockwise Example
Consider:
B(−4, 2)
Apply:
(x, y) → (−y, x)
Therefore:
B(−4, 2) → B′(−2, −4)
The point moves from Quadrant II to Quadrant III.
90° Clockwise Rotation
For a 90° clockwise rotation around the origin:
(x, y) → (y, −x)
For example:
(3, 2) → (2, −3)
Notice that this is the same coordinate rule as a:
270° counterclockwise rotation
180° Rotation
For a 180° rotation around the origin:
(x, y) → (−x, −y)
Both coordinates change signs.
For example:
(4, 3) → (−4, −3)
Another example:
(−5, 2) → (5, −2)
The direction does not matter for a 180° rotation.
A 180° clockwise rotation and a 180° counterclockwise rotation produce the same result.
270° Counterclockwise Rotation
For a 270° counterclockwise rotation:
(x, y) → (y, −x)
For example:
(2, 5) → (5, −2)
A 270° counterclockwise rotation is equivalent to:
90° clockwise
Rotation Rules About the Origin
| Rotation | Coordinate Rule |
|---|---|
| 90° counterclockwise | (x, y) → (−y, x) |
| 180° | (x, y) → (−x, −y) |
| 270° counterclockwise | (x, y) → (y, −x) |
| 90° clockwise | (x, y) → (y, −x) |
| 270° clockwise | (x, y) → (−y, x) |
These rules apply when the center of rotation is the origin.
Understanding Rather Than Memorizing
Rotation rules can be memorized, but understanding the movement is more useful.
Consider:
A(4, 1)
The point lies mostly to the right and slightly above the origin.
After a 90° counterclockwise turn, it should lie:
- Mostly above the origin.
- Slightly to the left.
The result:
A′(−1, 4)
makes sense.
A quick sketch can help check whether a coordinate rule has been used correctly.
Rotating an Entire Figure
Suppose triangle ABC has:
A(1, 1)
B(4, 1)
C(2, 3)
Rotate it 90° counterclockwise around the origin.
Use:
(x, y) → (−y, x)
For A:
A(1, 1) → A′(−1, 1)
For B:
B(4, 1) → B′(−1, 4)
For C:
C(2, 3) → C′(−3, 2)
The entire triangle has turned around the origin.
Rotating About a Point Other Than the Origin
A figure can rotate around any point.
Suppose point A is rotated around point P.
Point P remains fixed while A travels along part of a circular path around it.
The distance between A and P remains constant.
This gives us an important rotation property:
Every point remains the same distance from the center of rotation.
Finding the Center of Rotation
When examining a diagram, the center of rotation is the fixed point around which the figure turns.
To identify it, consider corresponding points such as:
A and A′
The center must be equally distant from both.
The same must be true for:
B and B′
and other corresponding points.
For basic problems, the center is often given directly.
Rotations Preserve Size and Shape
Rotations are rigid transformations.
They preserve:
- Side lengths.
- Angles.
- Area.
- Perimeter.
- Parallel relationships.
- Perpendicular relationships.
Therefore, the original figure and rotated image are:
congruent
Rotations Preserve Orientation
Unlike a reflection, a rotation does not create a mirror image.
A rotation turns the figure but preserves the order of its vertices.
This means its orientation is preserved.
Comparing Reflections and Rotations
Reflections and rotations are both rigid transformations.
They both preserve:
- Size.
- Shape.
- Side lengths.
- Angle measures.
- Area.
- Perimeter.
However, they move figures differently.
| Property | Reflection | Rotation |
|---|---|---|
| Main action | Flip | Turn |
| Size preserved | Yes | Yes |
| Shape preserved | Yes | Yes |
| Angles preserved | Yes | Yes |
| Orientation preserved | No | Yes |
| Requires a line | Yes | No |
| Requires a center | No | Yes |
| Requires an angle | No | Yes |
Reflection Versus Rotation Example
Suppose an arrow points:
right
After reflection across a vertical line, it may point:
left
It has been flipped.
After a 90° counterclockwise rotation, it would point:
up
It has been turned.
The two transformations therefore produce different results even though both preserve the arrow's size and shape.
Comparing Translation, Reflection, and Rotation
The three rigid transformations can be remembered as:
Translation → slide
Reflection → flip
Rotation → turn
All three preserve:
- Size.
- Shape.
- Lengths.
- Angles.
But they change position and sometimes orientation.
Reflection Rules
Some useful coordinate rules are:
Across the x-axis
(x, y) → (x, −y)
Across the y-axis
(x, y) → (−x, y)
Across y = x
(x, y) → (y, x)
Rotation Rules
For rotations around the origin:
90° counterclockwise
(x, y) → (−y, x)
180°
(x, y) → (−x, −y)
270° counterclockwise
(x, y) → (y, −x)
Worked Reflection Example
Rectangle ABCD has vertices:
A(1, 2)
B(5, 2)
C(5, 4)
D(1, 4)
Reflect the rectangle across the y-axis.
Use:
(x, y) → (−x, y)
Therefore:
A′(−1, 2)
B′(−5, 2)
C′(−5, 4)
D′(−1, 4)
The new rectangle has the same dimensions as the original but has been flipped across the y-axis.
Worked Rotation Example
Triangle ABC has vertices:
A(2, 1)
B(5, 1)
C(3, 4)
Rotate the triangle:
180° about the origin
Use:
(x, y) → (−x, −y)
Therefore:
A′(−2, −1)
B′(−5, −1)
C′(−3, −4)
Checking a Reflection
Suppose:
A(4, 3) → A′(−4, 3)
The y-coordinate remained unchanged.
The x-coordinate changed sign.
Therefore, this is consistent with a reflection across the:
y-axis
Checking a Rotation
Suppose:
B(3, 5) → B′(−3, −5)
Both coordinates changed signs.
Therefore, this is consistent with:
a 180° rotation around the origin
Symmetry and Reflection
A figure has reflectional symmetry if it can be reflected across a line and match itself exactly.
Examples include:
- Squares.
- Rectangles.
- Equilateral triangles.
- Isosceles triangles.
- Circles.
The number of lines of reflection depends on the shape.
Rotational Symmetry
A figure has rotational symmetry if it can be rotated less than 360° around a point and still match its original position.
For example, a square matches itself after rotations of:
90°, 180°, 270°, and 360°
A non-square rectangle matches itself after:
180° and 360°
Order of Rotational Symmetry
The order of rotational symmetry tells us how many times a figure matches itself during one complete 360° turn.
A square has rotational symmetry of order:
4
A non-square rectangle has order:
2
An equilateral triangle has order:
3
A general scalene triangle has order:
1
Reflections and Rotations in the Real World
These transformations appear frequently in nature, design, art, and engineering.
Examples include:
- Reflections in mirrors.
- Butterfly wing patterns.
- Building designs.
- Decorative tiles.
- Wheels and gears.
- Fans and propellers.
- Logos.
- Flowers.
- Snowflake patterns.
A Reliable Reflection Strategy
When reflecting a figure:
Step 1: Identify the line of reflection.
Step 2: Determine each vertex's perpendicular distance from the line.
Step 3: Place the reflected point the same distance on the opposite side.
Step 4: Repeat for every vertex.
Step 5: Connect the new points in the corresponding order.
Step 6: Check that size and shape have been preserved.
A Reliable Rotation Strategy
When rotating a figure:
Step 1: Identify the center of rotation.
Step 2: Identify the angle.
Step 3: Identify whether the rotation is clockwise or counterclockwise.
Step 4: Rotate each vertex by the same angle.
Step 5: Plot the new coordinates.
Step 6: Connect the corresponding vertices.
Step 7: Check that every point remains the same distance from the center of rotation.
Common Mistakes
Confusing Reflection and Rotation
Remember:
Reflection = flip
Rotation = turn
Changing the Size of the Figure
Neither reflection nor rotation changes size.
The image must remain:
congruent
to the original.
Using the Wrong Reflection Rule
Across the x-axis:
change the sign of y
Across the y-axis:
change the sign of x
Changing Both Signs for Every Reflection
Changing both signs:
(x, y) → (−x, −y)
is not generally a reflection across the x- or y-axis.
It represents a:
180° rotation about the origin
Forgetting the Direction of Rotation
A 90° clockwise rotation is different from a 90° counterclockwise rotation.
Always check the direction.
Rotating Around the Wrong Point
A rotation must occur around a specific:
center of rotation
Rotating around the origin when another center is specified will produce the wrong result.
Forgetting That 180° Is Special
A 180° clockwise rotation produces the same result as a 180° counterclockwise rotation.
Assuming a Diagonal Is Always a Line of Symmetry
The diagonals of a square are lines of symmetry.
The diagonals of a non-square rectangle are not.
Confusing Reflectional and Rotational Symmetry
Reflectional symmetry involves a:
flip across a line
Rotational symmetry involves a:
turn around a point
A shape may have one, both, or neither.
Check Your Understanding
1. Define a reflection.
2. Define a rotation.
3. What is a line of reflection?
4. What is the center of rotation?
5. What three pieces of information describe a rotation?
6. Reflect (4, 3) across the x-axis.
7. Reflect (−5, 2) across the x-axis.
8. Reflect (6, −3) across the y-axis.
9. Reflect (−2, −7) across the y-axis.
10. Reflect (3, 5) across y = x.
11. Write the coordinate rule for reflection across the x-axis.
12. Write the coordinate rule for reflection across the y-axis.
13. Rotate (3, 2) 90° counterclockwise around the origin.
14. Rotate (4, 1) 90° clockwise around the origin.
15. Rotate (5, 3) 180° around the origin.
16. Rotate (−2, 4) 270° counterclockwise around the origin.
17. Write the rule for a 90° counterclockwise rotation around the origin.
18. Write the rule for a 180° rotation around the origin.
19. Explain why a reflection preserves size and shape.
20. Explain why a rotation preserves size and shape.
21. What happens to orientation during a reflection?
22. What happens to orientation during a rotation?
23. How many lines of reflection does a square have?
24. How many lines of reflection does a non-square rectangle have?
25. How many lines of reflection does an equilateral triangle have?
26. How many lines of reflection does a scalene triangle have?
27. What is the order of rotational symmetry of a square?
28. A point changes from (4, 6) to (−4, 6). Identify the likely transformation.
29. A point changes from (3, −5) to (−3, 5). Identify the rotation about the origin.
30. Explain one similarity and one difference between a reflection and a rotation.
Key Terms
- Transformation – change in the position, orientation, or size of a geometric figure.
- Reflection – transformation that flips a figure across a line.
- Line of reflection – line across which a figure is reflected.
- Rotation – transformation that turns a figure around a fixed point.
- Center of rotation – fixed point around which a rotation occurs.
- Clockwise – direction in which the hands of a clock turn.
- Counterclockwise – direction opposite to clock hands.
- Preimage – original figure before a transformation.
- Image – resulting figure after a transformation.
- Congruent – having the same size and shape.
- Orientation – arrangement or direction of a figure and its vertices.
- Reflectional symmetry – symmetry created when a figure matches itself after reflection.
- Rotational symmetry – symmetry created when a figure matches itself after rotation.
- Order of rotational symmetry – number of times a figure matches itself during a complete 360° rotation.
Key Takeaways
- A reflection flips a figure across a line.
- A rotation turns a figure around a fixed point.
- Reflections and rotations preserve size and shape.
- They also preserve side lengths and angle measures.
- A reflection reverses orientation.
- A rotation preserves orientation.
- Reflection across the x-axis:
(x, y) → (x, −y)
- Reflection across the y-axis:
(x, y) → (−x, y)
- Reflection across y = x:
(x, y) → (y, x)
- 90° counterclockwise rotation about the origin:
(x, y) → (−y, x)
- 180° rotation about the origin:
(x, y) → (−x, −y)
- 270° counterclockwise rotation about the origin:
(x, y) → (y, −x)
- Every point and its reflected image are equally distant from the line of reflection.
- Every point maintains its distance from the center during a rotation.
- Reflectional symmetry involves a line.
- Rotational symmetry involves a center and an angle.
- Reflections and rotations are examples of rigid transformations.
A useful way to distinguish the transformations is:
Translation = slide
Reflection = flip
Rotation = turn